Small update v1.24 + Armor Games 
Drone Wars is featured on ArmorGames.com, also a minor change. The mine drone was not returning control when it died should be okay now.

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New updates version 1.23 
Added some most requested features and fixed some bugs:
1) Mothership can now queue units or tech
2) Mothership will NOT cancel builds when moving
3) Relaxed mouse detection on units
4) Survival mode awards 5 more ore every wave
5) Removed timer from mission 3 only
6) Preloader stuff fixed
7) Select units within group
8) Switched keys around CONTROL selects same type

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Released on Newgrounds today 
Going to release it to Newgrounds for more feedback, so far so good.

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Some minor updates today. 
Thanks all for your suggestions:
1) Sped up ore gathering and build time.
2) "Unselect All Units" you can press SPACE instead of ESCAPE.
3) Supply drones cannot drill too close to the mothership!
4) SHIFT or CONTROL with drag will add units to your group.

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Released on Gamebrew today! 
Still in beta. I thought I would get more good feedback from the Flashkit guys, but didn't get much. So I'm just releasing it here now awaiting your comments or suggestions! Check it out!!

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Improved speed and new features. 
I fixed some of the speed problems by removing the onEnterFrames inside some bullets and made them into timeline effects. Also put in another map scrolling option, if you have not selected any units and you click any part of the map, it will move to that location.

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Drone Wars Beta 
Drone Wars is a small game idea I had 5 years ago, but never finished. I drew the ships as sprites. But with Flash I vectorized everything and here it is. It took about 3 months part-time, which is the longest and most complicated Flash game I've made so far. I'm gonna leave it single player until I see if it becomes popular. Multiplayer maintenance is a big headache.

I've squashed most of the bugs on my own, but if you find anything please contact me or just respond to this blog right here. I appreciate any help you can give me.

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