ANNOUNCEMENT: New Changes to Scoring System + Server 
We moved the game to a new server, why? To support more players, and allow people in firewalls to play (http tunnelling). We changed the live scoring rules why? People cheat like crazy, this will prevent or slow down cheating dramatically, how? First you must be a member and play on Gamebrew (sorry!).

Score = (wins*10) - (loss*5)

1) Everyone gets one world wide ranking #.
2) Gamebrew members can still play against non-members for points.
3) Matches from same IP address don't count (considered practice).
4) Every match is tracked by IP address or Gamebrew member ID.
5) You can rematch anyone, but it will overwrite previous results.
6) No more disconnects, you either win, lose or nothing.
7) The person who disconnects can NEVER win.
8) Private games count now, but rules above still apply.

If the person decides to leave in the middle of the game and they are down by even 1 point, its a loss for them and a win for you. If they leave and they are winning, they DO NOT win, but it's still a loss for you. If the score is exactly even, then nothing happens. If you don't like the results just do a private game and rematch. Hopefully this will make the game easier and more enjoyable. And it'll be fun to see how you rank against the world. We are still working on it so PLEASE let me know if any problems.

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