Sync Errors fixed, scores Changed to be Even. 
Hopefully I've finally fixed all the SYNC errors. It was because people were clicking their units faster than could be synced to the other player following behind. I put the sync results in an array and check them when they come in.

I heard one comment about the scores rewarding who plays the most. Well thats probably true for any game I made it even score for a win or loss. Members are are +- 10, and guests are +-5. It didn't affect the rankings much.

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