News Archive 
Old news for previous versions of the game. A lot has changed!

05.28.07 + I've been working on fixing the server for 3 months!!!
05.27.07 - Fixed rematch, unit name font problem, testing new server config
05.20.07 - Rematch request button for multiplayer games, it will switch sides too!
05.18.07 - Back to whole army per turn, reduce more HP, and animation to speed game
05.18.07 - If you do not attack within 3 rounds the game will end
05.18.07 - You can fire thru a forward facing knight but with -20% obstructed view
05.18.07 - Fixed you can pass the computer's turn bug
05.16.07 - One move per turn implemented, if you reuse the same piece it will fatigue
05.16.07 - AI is smarter: will avoid shields, try behind hits, and move to high ground
05.16.07 - Even more fixes for zero time movement glitch (thanks John & Tyler)
05.16.07 - Single player mode can retry level at any time (thanks JTKBSUPERMAN)
05.16.07 - Slightly sped up damage result display (thanks Ped)
05.16.07 - If the same color it will appear different to the other person (thanks Martin)
05.12.07 - Separate button to disable music on bottom of screen (thanks Michael)
05.11.07 - Attacks that require movement are purple, no moves are red (thanks Jim)
05.11.07 - New single player retry button, cannot save score afterwards (thanks James)
05.11.07 - Veteran units indicated by medal on icon and + after name (thanks John)
05.10.07 - Pass button disabled during unit moves (thanks Tom)
05.10.07 - Archers cannot fire thru knights that are facing them! (thanks Adam)
05.09.07 - Fixed bottom player arrow tag blocking units (thanks Bob)
05.09.07 - You can now name each unit just hilite and type (thanks Nick)
05.09.07 - Chain lightning hit from behind bug fixed (thanks Jesse)
05.09.07 - Slightly reduced possiblity of cheating (thanks Ray,Robin)
05.08.07 - Single player score going to live scores fixed (thanks Will)
05.08.07 - Fixed cleric bonuses, it was a penalty before (thanks Scott)
05.08.07 - Slightly weakened archer (thanks everyone)

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